Game Rules
How the game operates
Hit Areas: We play with six hit areas: two arms (below the shoulders), two legs (below the hip, including the butt), the torso, and the head/neck (legal areas only). If you are hit in a limb (arms or legs) you cannot use that limb. If you are hit in a kill area (torso or head/neck) you are unconscious and dying. The hand, when holding a weapon, is considered part of that weapon. The hand is defined as the wrist joint down. You must take all legal hits from a blow, even if it also hit an illegal hit area.
Contact: Only weapon contact will be tolerated. There will be no person-person contact of any kind, no shield bashing, and no grabbing of your opponents weapons or shield.
Staves: Handles on pole weapons and quarterstaves are considered proper striking surfaces, however they do not deal any damage to any class armor.
Thrown: Thrown weapons must be at least two feet in their longest dimension
Honor: This is a game of personal honor. You are expected to keep track of your own hits and not to cheat. If you were hit in the arm or a lethal area, you are expected to call late if you land a blow afterwards.
Gamepause: “Gamepause” is a call that marshals use, generally out of combat, when they need to change something without game time changing. When you hear “gamepause”, stop fighting if you are, and you are out of character for the duration of the gamepause.
Property: Every thing in game can be stolen. Clothing is not considered in game. At the end of the event, it is expected that all players return all items to their proper owners.
Contact: Only weapon contact will be tolerated. There will be no person-person contact of any kind, no shield bashing, and no grabbing of your opponents weapons or shield.
Staves: Handles on pole weapons and quarterstaves are considered proper striking surfaces, however they do not deal any damage to any class armor.
Thrown: Thrown weapons must be at least two feet in their longest dimension
Honor: This is a game of personal honor. You are expected to keep track of your own hits and not to cheat. If you were hit in the arm or a lethal area, you are expected to call late if you land a blow afterwards.
Gamepause: “Gamepause” is a call that marshals use, generally out of combat, when they need to change something without game time changing. When you hear “gamepause”, stop fighting if you are, and you are out of character for the duration of the gamepause.
Property: Every thing in game can be stolen. Clothing is not considered in game. At the end of the event, it is expected that all players return all items to their proper owners.