Spells
Spells can be acquired by mages in several ways, but only if they have the spell slots open. They can be gotten by leveling up, in which a mage may choose to learn up to the number of new spell slots, but may not fill up old spell slots. They can be taught by a mage that already knows it. To do so, the materials must be used and the teacher uses mana equal to the spell’s mana while the learner spends twice the mana. They can be acquired by a mage from a scroll or spellbook, spending twice the mana and the materials. A mage can also create spells. Consult a marshal to do so.
Standard Spells:
Energy Immunity (2 mana/10 words): Touched subject is immune to the energy (Fire, Acid, Cold, Electricity, Death) of your choice for five minutes. Example incantation: “May you be shielded from the harming force of [energy].”
Identify (2 mana/10 words): All magical auras within one hundred feet glow with a white light equal to their magical strength for five minutes. Example incantation: “Let me see all the magic that is out there.”
Many Tongues (2 mana/10 words): You can speak and comprehend the verbal parts of all languages for one minute. Example incantation: “Bestow upon me the power to speak all the languages.”
Repair Armor (2 mana/10 words): Touched single piece of armor gets repaired to full health on all hit areas. Example incantation: “May this armor be of use protecting you from harm.”
Dispel (5 mana/30 words): Nullifies a weak magical aura you are either in or touching. Example incantation: “Oh hear me gods. Hear me cry. I need your help in destroying magic. I need you to bestow upon me the strength to destroy this aura and restore balance.”
Magic Armor (5 mana/20 words): Raise the class of touched person’s armor by one in every hit area for five minutes. This armor is hit before regular armor, does not effect restrictions, and can be cast on someone wearing no armor. Example incantation: “I bestow upon you the power to stop swords and spears. You are not invincible, but you are more safe.”
Magic Weapon (5 mana/20 words): Gives touched weapon bashing (weapon modification) for five minutes. Example incantation: “I make your sword more powerful. It can cut through armor and bone and will kill your enemies much faster.”
Strike (5 mana/2 words): When you learn strike, choose an energy (Fire, Acid, Cold, Electricity, Death). You may learn strike multiple times with different energies. Hit target takes one damage to hit area. The incantation must be “[energy] strike.”
Lesser Banish (10 mana/10 words): When you learn lesser banish, choose a race (either a PC or NPC race). You may learn banish multiple times with different races. Hold your hand up high and everyone of that race cannot enter within ten feet of you for five minutes. If you move closer than ten feet, they must move away. If they cannot move away, they must cower and cannot attack. You must have your hand above your head while the spell is in effect. Example incantation: “By the power vested in me, I banish all [race].”
Bash (10 mana/2 words): When you learn bash, choose an energy (Fire, Acid, Cold, Electricity, Death). You may learn bash multiple times with different energies. Hit target takes two damage to hit area. The incantation must be “[energy] bash.”
Advanced Spells:
Counter spell (5 mana/2 words): Counter spell has two uses, either countering a ranged spell by catching it, or pointing at the caster when a spell is being invoked.The incantation must be “Counter spell.”
Dissipate (10 mana/50 words): Nullifies a moderate magical aura you are either in or touching. Example incantation: “Oh gods, there be magic beyond my control. Help me restore the natural balance to the world by ridding it of this magic and give me the power to do so. I call upon you when I cannot do it alone, when you are the only ones who can help.”
Freeze (15 mana/1 word): Hit target cannot move in any fashion (unless for safety) for thirty seconds. The incantation must be “Freeze.”
Death Wish (20 mana/1 word): Inflict a lethal wound to the hit target. This bypasses armor and is considered a magic wound. The incantation must be “Die.”
Invincible (30 mana/20 words): Touched target ignores lethal hits for five minutes. They lose limbs normally and can be knocked unconscious, but they cannot be dying or dead. Must be cast on a conscious subject. Example incantation: “May you no longer fear death in all his ways. You are immune to death, but you must be careful.”
Antimagic Aura (50 mana/10 words): Any arcana or ritual attempted within ten feet of you, including your own spells, fail automatically for ten minutes. The mana is still used by any mage who attempted to cast inside the aura. Example incantation: “I declare that no spell or ritual will happen here.”
Banish (50 mana/10 words): Hold your hand up high and everyone who you consider an enemy cannot enter within ten feet of you for five minutes. If you move closer than ten feet, they must move away. If they cannot move away, they must cower and cannot attack. You must have your hand above your head while the spell is in effect. Example incantation: “By the power vested in me, I banish all enemies.”
Teleport (50 mana/50 words): Moves you and anyone who you are in contact with to anyplace you have been before. Example incantation: “This will get us out of harms way. I beseech you, oh gods, get me and my friends out of here. Let us go where we wish, unconstrained by distance, only by knowledge. We call upon you in this time of need to get us where we need to be.”
Oust (50 mana/100 words): Nullifies a strong magical aura you are either in or touching. Example incantation: “Oh gods, hear me call your names. There is strong magic afoot that is stronger than all but you. This magic is preventing us and your other subjects from carrying out your word. I need your help in destroying the magic as it is far beyond what I can do by my self. I call upon you because you are the only ones who can destroy it and restore the natural balance that was thrown so far off by the creation of that magic. Help restore the balance of the whole world by the destruction of this single magic aura.”
Restore (100 mana/9 words): Everyone other than you who can hear you goes to full mana. The incantation must be “All within the sound of my voice are restored”.
Standard Spells:
Energy Immunity (2 mana/10 words): Touched subject is immune to the energy (Fire, Acid, Cold, Electricity, Death) of your choice for five minutes. Example incantation: “May you be shielded from the harming force of [energy].”
Identify (2 mana/10 words): All magical auras within one hundred feet glow with a white light equal to their magical strength for five minutes. Example incantation: “Let me see all the magic that is out there.”
Many Tongues (2 mana/10 words): You can speak and comprehend the verbal parts of all languages for one minute. Example incantation: “Bestow upon me the power to speak all the languages.”
Repair Armor (2 mana/10 words): Touched single piece of armor gets repaired to full health on all hit areas. Example incantation: “May this armor be of use protecting you from harm.”
Dispel (5 mana/30 words): Nullifies a weak magical aura you are either in or touching. Example incantation: “Oh hear me gods. Hear me cry. I need your help in destroying magic. I need you to bestow upon me the strength to destroy this aura and restore balance.”
Magic Armor (5 mana/20 words): Raise the class of touched person’s armor by one in every hit area for five minutes. This armor is hit before regular armor, does not effect restrictions, and can be cast on someone wearing no armor. Example incantation: “I bestow upon you the power to stop swords and spears. You are not invincible, but you are more safe.”
Magic Weapon (5 mana/20 words): Gives touched weapon bashing (weapon modification) for five minutes. Example incantation: “I make your sword more powerful. It can cut through armor and bone and will kill your enemies much faster.”
Strike (5 mana/2 words): When you learn strike, choose an energy (Fire, Acid, Cold, Electricity, Death). You may learn strike multiple times with different energies. Hit target takes one damage to hit area. The incantation must be “[energy] strike.”
Lesser Banish (10 mana/10 words): When you learn lesser banish, choose a race (either a PC or NPC race). You may learn banish multiple times with different races. Hold your hand up high and everyone of that race cannot enter within ten feet of you for five minutes. If you move closer than ten feet, they must move away. If they cannot move away, they must cower and cannot attack. You must have your hand above your head while the spell is in effect. Example incantation: “By the power vested in me, I banish all [race].”
Bash (10 mana/2 words): When you learn bash, choose an energy (Fire, Acid, Cold, Electricity, Death). You may learn bash multiple times with different energies. Hit target takes two damage to hit area. The incantation must be “[energy] bash.”
Advanced Spells:
Counter spell (5 mana/2 words): Counter spell has two uses, either countering a ranged spell by catching it, or pointing at the caster when a spell is being invoked.The incantation must be “Counter spell.”
Dissipate (10 mana/50 words): Nullifies a moderate magical aura you are either in or touching. Example incantation: “Oh gods, there be magic beyond my control. Help me restore the natural balance to the world by ridding it of this magic and give me the power to do so. I call upon you when I cannot do it alone, when you are the only ones who can help.”
Freeze (15 mana/1 word): Hit target cannot move in any fashion (unless for safety) for thirty seconds. The incantation must be “Freeze.”
Death Wish (20 mana/1 word): Inflict a lethal wound to the hit target. This bypasses armor and is considered a magic wound. The incantation must be “Die.”
Invincible (30 mana/20 words): Touched target ignores lethal hits for five minutes. They lose limbs normally and can be knocked unconscious, but they cannot be dying or dead. Must be cast on a conscious subject. Example incantation: “May you no longer fear death in all his ways. You are immune to death, but you must be careful.”
Antimagic Aura (50 mana/10 words): Any arcana or ritual attempted within ten feet of you, including your own spells, fail automatically for ten minutes. The mana is still used by any mage who attempted to cast inside the aura. Example incantation: “I declare that no spell or ritual will happen here.”
Banish (50 mana/10 words): Hold your hand up high and everyone who you consider an enemy cannot enter within ten feet of you for five minutes. If you move closer than ten feet, they must move away. If they cannot move away, they must cower and cannot attack. You must have your hand above your head while the spell is in effect. Example incantation: “By the power vested in me, I banish all enemies.”
Teleport (50 mana/50 words): Moves you and anyone who you are in contact with to anyplace you have been before. Example incantation: “This will get us out of harms way. I beseech you, oh gods, get me and my friends out of here. Let us go where we wish, unconstrained by distance, only by knowledge. We call upon you in this time of need to get us where we need to be.”
Oust (50 mana/100 words): Nullifies a strong magical aura you are either in or touching. Example incantation: “Oh gods, hear me call your names. There is strong magic afoot that is stronger than all but you. This magic is preventing us and your other subjects from carrying out your word. I need your help in destroying the magic as it is far beyond what I can do by my self. I call upon you because you are the only ones who can destroy it and restore the natural balance that was thrown so far off by the creation of that magic. Help restore the balance of the whole world by the destruction of this single magic aura.”
Restore (100 mana/9 words): Everyone other than you who can hear you goes to full mana. The incantation must be “All within the sound of my voice are restored”.