Scoundrels
Assassin (5): Assassins are adept at the art of killing people, but more importantly, getting away with it. Feared by many because of their abilities, they are not seen as good friends.
Cannot wear class three or greater armor, cannot wield class three or greater weapons.
Level 1: Backstab (if you hit someone who can't see you, no one knows who hit that person)
Level 2: Poison Blade (call "poison" as you swing and every hit after armor is considered lethal)
Level 3: Invisible 1/day (place your arms crossing your chest, and you cannot be seen. You cannot attack, and you can stay invisible for five minutes)
Level 4: Invisible +2/day
Level 5: Invisible ∞/day
Rogue (4): Rogues are all purpose scoundrels. They are very useful as a utility. While useful to have around, rogues have been known to steal their party members money, making them be carefully watched by all.
Cannot wear class two or greater armor, cannot wield class three or greater weapons.
Level 1: Picklock (five minutes, open any mundane lock)
Level 2: Pickpocket (you get clothes pins to place on people’s bags or pouches. If the clip goes unnoticed by the wearer of the picked item for two minutes, then you may search it and take what you please. If you wish to remain secret, you may ask a GM to take the bag for you)
Level 3: Advanced Search (you can find hidden items when searching)
Level 4: Ignore Traps (you are unaffected by traps)
Level 5: Dodge 5/day
Spy (4): Spies specialize in doing things they shouldn’t. They are a specialized utility. They often stick around a group just long enough to learn all their secrets, then sell them to another person for a high price.
Cannot wear armor, cannot wield class three or greater weapons.
Level 1: Extend Ears (you may ask a GM to listen in on a conversation and relay it to you)
Level 2: Bypass door (you may travel through doors as if they weren’t there)
Level 3: Connections (you can ask a GM for an item within reason, and s/he will give it to you. It may cost money)
Level 4: Hide appearance (you can appear as any race, wearing any kind of clothing or armor, wielding any kind of weapon)
Level 5: Invisibility ∞/day (place your arms crossing your chest, and you cannot be seen. You cannot attack, and you can stay invisible for five minutes)
Cannot wear class three or greater armor, cannot wield class three or greater weapons.
Level 1: Backstab (if you hit someone who can't see you, no one knows who hit that person)
Level 2: Poison Blade (call "poison" as you swing and every hit after armor is considered lethal)
Level 3: Invisible 1/day (place your arms crossing your chest, and you cannot be seen. You cannot attack, and you can stay invisible for five minutes)
Level 4: Invisible +2/day
Level 5: Invisible ∞/day
Rogue (4): Rogues are all purpose scoundrels. They are very useful as a utility. While useful to have around, rogues have been known to steal their party members money, making them be carefully watched by all.
Cannot wear class two or greater armor, cannot wield class three or greater weapons.
Level 1: Picklock (five minutes, open any mundane lock)
Level 2: Pickpocket (you get clothes pins to place on people’s bags or pouches. If the clip goes unnoticed by the wearer of the picked item for two minutes, then you may search it and take what you please. If you wish to remain secret, you may ask a GM to take the bag for you)
Level 3: Advanced Search (you can find hidden items when searching)
Level 4: Ignore Traps (you are unaffected by traps)
Level 5: Dodge 5/day
Spy (4): Spies specialize in doing things they shouldn’t. They are a specialized utility. They often stick around a group just long enough to learn all their secrets, then sell them to another person for a high price.
Cannot wear armor, cannot wield class three or greater weapons.
Level 1: Extend Ears (you may ask a GM to listen in on a conversation and relay it to you)
Level 2: Bypass door (you may travel through doors as if they weren’t there)
Level 3: Connections (you can ask a GM for an item within reason, and s/he will give it to you. It may cost money)
Level 4: Hide appearance (you can appear as any race, wearing any kind of clothing or armor, wielding any kind of weapon)
Level 5: Invisibility ∞/day (place your arms crossing your chest, and you cannot be seen. You cannot attack, and you can stay invisible for five minutes)